﻿namespace Steamworks
{
    using System;
    using System.Runtime.InteropServices;

    [StructLayout(LayoutKind.Sequential, Pack=1), CallbackIdentity(340)]
    public struct GameConnectedChatLeave_t
    {
        public const int k_iCallback = 340;
        public CSteamID m_steamIDClanChat;
        public CSteamID m_steamIDUser;
        [MarshalAs(UnmanagedType.I1)]
        public bool m_bKicked;
        [MarshalAs(UnmanagedType.I1)]
        public bool m_bDropped;
    }
}

